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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/fmAhhjEN"] [Date "2024.04.09"] [White "SpookySpaghetti"] [Black "Norklen_Chess"] [Result "0-1"] [UTCDate "2024.04.09"] [UTCTime "11:40:54"] [WhiteElo "1100"] [BlackElo "1213"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+39"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. g5 was best. } (1... g5 2. c4 d5 3. cxd5 Qxd5 4. g4 Bxg4 5. f4 Bxe2 6. Bxe2) 2. g4 Bxg4 3. e3?? { (Mate in 15 → -0.53) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Nxd4) 3... Bxd1 4. Kxd1 Qd7 5. Bb5 Qxb5 6. a4?? { (-1.20 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (6. b4) 6... Qxb2 7. Bxb2 g6 8. Bxh8 Bg7 9. Bxg7 Nh6 10. Bxh6 Kf8 11. Bxf8 d5 12. Bxe7 c5?? { (Mate in 8 → 7.27) Lost forced checkmate sequence. b5 was best. } (12... b5 13. axb5 Nc6 14. bxc6 Rg8 15. Rxa7 Ra8 16. Rxc7 g5 17. Bxg5 Ra4 18. Rxf7 h6 19. Bxh6) 13. Bxc5 a6? { (7.62 → Mate in 13) Checkmate is now unavoidable. d4 was best. } (13... d4 14. Bxa7) 14. Ba7 Rxa7 15. d4?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. e4 was best. } (15. e4 dxe4 16. Nf3 exf3 17. c4 Ra8 18. Ke2 fxe2 19. Rf1 exf1=Q 20. Ra3 Qxc4 21. Re3 Qxa4) 15... b5 16. axb5 axb5 17. Rxa7 Nd7?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. g5 was best. } (17... g5 18. Rxf7 b4 19. Rxh7 b3 20. cxb3 Nd7 21. Rxd7 g4 22. Rxd5 g3 23. fxg3#) 18. Rxd7 g5?! { (12.38 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (18... b4 19. Rxf7) 19. Rxf7 g4? { (9.23 → Mate in 13) Checkmate is now unavoidable. h5 was best. } (19... h5 20. Ne2 h4 21. Nc1 h3 22. Nb3 g4 23. Rf3 gxf3 24. c4 dxc4 25. e4 cxb3 26. d5) 20. Rxh7 b4 21. Nf3 gxf3 22. Nc3 bxc3 23. Ke2?? { (5.63 → -0.30) Blunder. e4 was best. } (23. e4) 23... fxe2 24. Rd1 exd1=Q?? { (-0.75 → Mate in 6) Checkmate is now unavoidable. exd1=K was best. } (24... exd1=K 25. f4) 25. Rc7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. e4 was best. } (25. e4 Qxd4 26. exd5 Qxf2 27. Rb7 Qxh2 28. Rb1 Qxc2 29. Rd1 Qxd1 30. d6 Qxd6#) 25... Qxd4 26. Rxc3 Qxe3 27. fxe3 d4 28. exd4# { Game ends by variant rule. } 0-1