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Any new variant ideas???

Just found out Bill Gates DID NOT make all his money from trolling. In fact it's not popular and pays nothing. W T F

New Variant:

Players move at the same time
I guess they must declare secretly then play continues when both are ready

I can't figure out how to: resolve conflict

if both moves occupy same square or conflict another way

one player moves piece captured by other player:

Any ideas?

I'm sure we can work out something effervesent and very juicy

Everything considered juicy contains water but no one thinks of water as the juciest of them all
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Variant: premove chess

Rules:

You are obliged to make a premove that can't change.
The highlighted squares of the premoves are visible to the opponent

White's First move:

1. White moves a piece, then makes a premove. Only after the premove that the piece plus the highlited squared of the premove are actually shown in black's board.

Black's First move:

1. ... Black now sees (a) white moved piece and (b) the highlighted squares for white's premove. Black now moves a piece and makes a premove. Only after black's premove white will see both, the piece moved and the first premove.

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Next moves:

White's turn, it sees the board with moved pieces and the premove it made in its last turn is converted in a piece move. But the piece only moves in white's board. Black still awaits.

Only after white's next premove, both, the actual current move and the highlighted premove is transmitted.

Black's next move is analogue.

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If one color makes a move that renders invalid the opponent's premove, the opponent will have the turn and will need to make a move and a premove to play.

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In all cases: only after move+premove it changes to be the opponent's turn.

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Clock: the clock will consider the whole time during your turn, be it a move or a premove. The clock will only alternate when you complete the, lets call, WHOLE MOVE (move+premove).

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Pre-pre-move: you can move during the opponents turn, but it will just be qeued to be the move after the obligatory premove. It will highlight with a different color and it will not be shown immediately.

Say: 1. piece move, 2. green obligatory premove, 3. red prepremove.

Once the opponent's turn is over, if you made a prepremove, your turn will end immediatelly with the following sequence:

1. Your old green premove, that black was able to see, becomes the moved piece on your board (but still not in the opponent view)
2. Your recent red prepremove becomes a green premove.

Then 1 and 2 becomes the WHOLE MOVE and it is transmitted to the opponent, so he finally see both.

Think of it as that famous game "TETRIS" where you need to line up geometric pieces to kill a line. While you are working with one piece, on top you already can see what you will get next, so you need to plan ahead.
Fighting Game Chess.
1. Lives
Each piece has lives before they are really captured.
Kings and Queens have 1
Rooks have 2
Knights and bishops have 3
Pawns have 4 and when they promote, they have the health of the promoted piece minus the health they lost. They can't promote to a queen if they have less than 3 hps and so on. If they can't promote, they disappear and you can drop them on the board later.

2. Ammo
Each piece can capture a certain amount of times until they need to refill by not moving for 3 moves.
Queens have 9
Rooks have 11
Knights and Bishops have 13
Pawns have unlimited, even when promoted.

3. Attacking
If you attack a piece you take its place for one move, then it respawns. If you don't move the attacking piece, it gets pushed back to the place it was. If a piece loses all its health, the finishing piece takes its place.
Every piece is a queen only 1 king on both sides and when you take a piece it will explode to win you have to explode your oppnents king

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