lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/xBmieI9i"] [Date "2024.05.20"] [White "DareDevil012"] [Black "Ammugaayathri"] [Result "0-1"] [UTCDate "2024.05.20"] [UTCTime "08:56:52"] [WhiteElo "1498"] [BlackElo "1803"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+1"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 d5 2. d4?? { (2.33 → 0.08) Blunder. Nh3 was best. } (2. Nh3 f6 3. f3 c6 4. d4 Na6 5. b4 e6 6. c3 g6) 2... e5?? { (0.08 → 3.50) Blunder. Nh6 was best. } (2... Nh6 3. h3 e5 4. Na3 b5 5. Be2 g6 6. f4 f5 7. Nf3) 3. dxe5?? { (3.50 → Mate in 7) Checkmate is now unavoidable. Nh3 was best. } (3. Nh3 h6 4. Na3 b5 5. c3 g6 6. f3 c6 7. g3 Ne7) 3... Qh4?? { (Mate in 7 → 1.78) Lost forced checkmate sequence. Bc5 was best. } (3... Bc5 4. Be3 Qh4 5. g3 dxe4 6. Qd4 Qe7+ 7. Qe3 Bxe3+ 8. Kd2 Qe3+ 9. Kd1) 4. g3 Qg4?? { (1.76 → 5.81) Blunder. Qd8 was best. } (4... Qd8 5. e5 Bc5 6. Be3 Bg4 7. f3 Bxf3 8. Bb5+ c6 9. e6 f5 10. Bxc6) 5. Qxg4?? { (5.81 → -0.46) Blunder. f3 was best. } (5. f3 Nc6) 5... Nf6 6. f3 Bc5?? { (-0.81 → 4.42) Blunder. Bb4+ was best. } (6... Bb4+) 7. Ne2?? { (4.42 → -11.63) Blunder. exd5 was best. } (7. exd5 Be6 8. Bb5+ c6 9. Nc3 Bxa2 10. Bc4 Nd5 11. Ne4 Kd8 12. Nd6 Nd7) 7... Bf2+ 8. Kd1 Be1 9. Bf4 dxe4 10. b3? { (-8.73 → Mate in 3) Checkmate is now unavoidable. Nd4 was best. } (10. Nd4 Nd5) 10... O-O?! { (Mate in 3 → -13.70) Lost forced checkmate sequence. Bf5 was best. } (10... Bf5 11. c3 Bc2+ 12. Kc1 Bxb1#) 11. Bh3 Bxh3 12. Nd4 Rd8 13. Nc3?! { (-15.02 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } (13. Na3 Ne4) 13... c5? { (Mate in 5 → -8.30) Lost forced checkmate sequence. Bxc3+ was best. } (13... Bxc3+ 14. Ke2 Re8+ 15. Kf2 Re1 16. f4 Ne4+ 17. Kf3 Nxg3#) 14. Kc1? { (-8.30 → Mate in 6) Checkmate is now unavoidable. Nb5 was best. } (14. Nb5 cxd4+ 15. Nd6 Rxd6 16. c3 Nbd7 17. Kc1 Nc5 18. a4 Nd5 19. Kb1 Ne3) 14... cxd4 15. c4 Rd1+? { (Mate in 4 → -9.82) Lost forced checkmate sequence. Bc3 was best. } (15... Bc3 16. h4 Rd2 17. g4 Bb2+ 18. Kb1 Bxa1#) 16. Kc2? { (-9.82 → Mate in 2) Checkmate is now unavoidable. Rxe1 was best. } (16. Rxe1 Nc6) 16... Rc1+ 17. Kd3 Rc3+ 18. Ke2 Rxf3# { Game ends by variant rule. } 0-1