lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/HVr3INBa"] [Date "2022.09.09"] [White "tunasahin2014"] [Black "pAwNsHuRrIcAnE23"] [Result "1-0"] [UTCDate "2022.09.09"] [UTCTime "15:23:46"] [WhiteElo "1221"] [BlackElo "2010"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7?! { (1.23 → 1.96) Inaccuracy. Kxd7 was best. } (3... Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8 Bxf2 8. Qxh7) 4. Qh5?? { (1.96 → 0.00) Blunder. Nh3 was best. } (4. Nh3 Qh4 5. b4 Bxb4 6. Ng5 Bxd2 7. Bxd2 Qxg5 8. Rf1 Qxe3) 4... Ba3 5. Qxf7?! { (0.00 → -0.71) Inaccuracy. bxa3 was best. } (5. bxa3 Qf6 6. Qxh7 Qxa1 7. Qxh8 Qxb1 8. Qxg8 Qxc2 9. Qxe8 Qxc1) 5... Kxf7 6. bxa3 Nc6 7. a4?? { (0.03 → -3.21) Blunder. e4 was best. } (7. e4 Nb4 8. axb4 Qh4 9. Nh3 Qxe4 10. Kd1 Qxc2 11. Kxc2 g5) 7... a5?? { (-3.21 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } (7... Qh4 8. a5) 8. e4?? { (Mate in 15 → 5.12) Lost forced checkmate sequence. d4 was best. } (8. d4 Nxd4 9. exd4 Bxa4 10. Ba3 Qxd4 11. Nc3 Qxc3 12. Kd2 Qxa1 13. Ne2 Qxa2 14. Rd1) 8... Qg5?! { (5.12 → 8.23) Inaccuracy. Qh4 was best. } (8... Qh4 9. e5) 9. d4 Qxg2 10. d5?? { (4.56 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } (10. Na3) 10... exd5 11. exd5 Qxh2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qxf2 was best. } (11... Qxf2 12. dxc6 Qxc2 13. cxd7 Qxb1 14. Rxb1 g5 15. Bxg5 Rb8 16. Rxb8 Nf6 17. Bxf6 Kxf6 18. Rxh8) 12. dxc6 Bxc6 13. Rxh2 Bxa4 14. Rxh7 Bxc2 15. Rxg7 Bxb1 16. Rxg8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxb1 was best. } (16. Rxb1 Kxg7 17. Nh3 Rxh3 18. f3 Rxf3 19. Be3 Rxe3 20. Rb6 cxb6 21. a4 Rxe1#) 16... Rhxg8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Kxg8 was best. } (16... Kxg8 17. Rxb1 Rh3 18. Nxh3 Rb8 19. Rxb8 a4 20. Rxg8 a3 21. Bxa3 c5 22. Bxc5#) 17. Rxb1 Rxg1 18. Kf1 Rxf1 19. Bf4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Bb2 was best. } (19. Bb2 Rxf2 20. Ba1 Rxa2 21. Bh8 Rxh8 22. Rb4 axb4#) 19... Rxf2?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxb1 was best. } (19... Rxb1 20. Bxc7 Rb6 21. Bxb6 Rc8 22. Bxa5 Rc3 23. Bxc3 Kf6 24. Bxf6#) 20. Bxc7 Rxa2 21. Bxa5 R8xa5 22. Ra1 Rxa1# { Game ends by variant rule. } 1-0